Keeping this game a secret for the last few years has been quite the Masquerade for us! It’s both exciting and relieving to finally let everybody know what we have in store for them.” “We all understood what this opportunity could mean, but it was essential for both us and for Hardsuit Labs that any sequel should be done properly a true successor guided by the people who knew what made the original so special. “Fans of the original Bloodlines have been hungry for a sequel for a long time, and we began to hear those suggestions - well, demands - as soon as we began to work with the World of Darkness,” said Ebba Ljungerud, CEO of Paradox Interactive. “Our aim has been to carry on the signature themes that made Bloodlines unique - particularly its dark tone, atmosphere, and humor - and I think that fans of the original will love what we’re doing with Bloodlines 2.” “When Paradox announced they were acquiring the World of Darkness IP, I immediately started thinking about what it would be like to return to Vampire: The Masquerade,” Mitsoda said. The creative mind behind the original Bloodlines, Brian Mitsoda, returns as Lead Narrative Designer for Bloodlines 2, giving fans a true successor to the original cult classic.